

A cannonball shot on a rocky area is much stronger, but on a swamp it is not nearly as strong, due to the recoil effect. For example, a unit walking up a hill moves less slowly than one on a flat plain.

Units react the same way to situations than they would in real life. The physics in Cossacks is very well done and thought out. With up to 8 players playing via a modem, local network, or Internet, multiplayer Cossacks is very easily set up. In this game mode a player is expected to lead any party he chooses, to carry out the battle, and to confirm or disprove its historically recorded outcome. They are reconstructed up to trivial details, such as real historical landscape and map enemy troops disposition, stuff, structure and even number punctually coincide with historical facts. Historical battles are precise reconstruction of real ones. The random map generator allows for a player to select the type of map (Islands, Continents, peninsulas, etc.), but totally randomizes the placement of the players, the resources, and the bodies of water and the land. Multiplayer gaming in Cossacks is very worthwhile, and allows for both Random Maps and Historical battles. These engagements are able to be played out in single player campaigns, where a player can be victorious over the best commanders of the day. The most important engagements included are the Thirty Years War (1618-1648), the English revolution, the English and Dutch wars, the War for Spanish Succession, the Northern war, the War for Austrian Succession, the Seven Years War, the Ukrainian independence war (1648-1657), and the sea wars against pirates. It includes many of the most famous military engagements of the 1600s-1700s. The single player aspect of this game is very extensive. Buildings and peasants can be captured, increasing the usefulness

Economically, Cossacks is very straightforward withĦ different resources, with a market that can sell and trade surplus Being a trueģD game, Cossacks allows for enhanced terrain, which affects tacticsĪnd strategies. With each unit having a particular duty in the game. Of the most commonly used military units for each civilization, Nation-states in Europe and the Middle East, each with their own To field up to 8000 units for each player, it is possible to conductĮnormous wars and battles! It includes the most famous and important The time period of the 16th and 18th Centuries. Cossacks: European Wars is a Real Time Strategy(RTS) game created
